A game engine programmed in C using Vulkan as a didactic exercise to learn game engine development at its lowest level.
ModelOne is primarily an early-stage game engine for Windows written in C++.
An application in which the user draws on a canvas and can convert it into tiles, which are 8x8 color-coded matrix, for use directly in DevKitPro.
A prototype to show all the features of my action-adventure framework developed in C++.
Puzzle game that shows AI behavior and a quadrupedal movement system.
Top down shooter with a wave system, entity manager system and dynamic music system when the difficulty increases..
An short puzzle videogame for NDS where the player must go throught a dungeon in a limited number of movements..