At Deaths Door
A prototype to show all the features of my action-adventure framework developed in C++
                    
                
                
                    
                    cpp
                    
                    unreal-engine
                    
                    game-development
                    
                
                
            Description
It is a prototype I made in 2023 to show all the features of a framework I developed in C++ with Unreal Engine 5.0 Prerelease for my final degree work.
The prototype itself is a game of action and exploration in which you will have to help a group of researchers who came to an abandoned village to find out what threat is plaguing the land.
Features
- Day/night system.
 - Interaction system.
 - Object collection system.
 - Inventory system.
 - Crafting and recipe system.
 - Consumable items system.
 - Dash, weapon reloading, poses for different weapons.
 - Combat system.
 - Basic ballistic system.
 - Various types of ammunition.
 - Damage system based on the speed of the objects.
 - Menu system and user interface.
 - Event system based on time of day.
 - Dynamic music system.
 - Enemy spawning and spawning system.
 - Non-hostile AI.
 - Hostile AI.