At Deaths Door
A prototype to show all the features of my action-adventure framework developed in C++
cpp
unreal-engine
game-development
Description
It is a prototype I made in 2023 to show all the features of a framework I developed in C++ with Unreal Engine 5.0 Prerelease for my final degree work.
The prototype itself is a game of action and exploration in which you will have to help a group of researchers who came to an abandoned village to find out what threat is plaguing the land.
Features
- Day/night system.
- Interaction system.
- Object collection system.
- Inventory system.
- Crafting and recipe system.
- Consumable items system.
- Dash, weapon reloading, poses for different weapons.
- Combat system.
- Basic ballistic system.
- Various types of ammunition.
- Damage system based on the speed of the objects.
- Menu system and user interface.
- Event system based on time of day.
- Dynamic music system.
- Enemy spawning and spawning system.
- Non-hostile AI.
- Hostile AI.